# RBedrock 0.3.3

* Fix notes identified by CRAN. (Unused calls to stderr and abort.)
* Update included leveldb library.

# RBedrock 0.3.2

* Fixed errors in usage of `Rf_error()`.
* Use `R_len_t` in more locations.

# RBedrock 0.3.1

* Remove hardcoded C++17 requirement when calling CMake.

# RBedrock 0.3.0

* Added support for reading and writing 1.18.30+ actor digests.
* Chunk data functions have been expanded.
* [Breaking Change] Biome functions now return CNC biomes data (CnC biome functions have been renamed.) Accessing legacy biome data can be done with legacy biome functions.
* [Breaking Change] Chunk data functions and files have been renamed to match internal Mojang names.
* [Breaking Change] Chunk data functions no longer default to reading all keys from `db` if no keys are present.
* [Breaking Change] Chunk tag key descriptions have been changed to better match internal Mojang descriptions.
* Maximum chunk key tag has been increased to 96.
* [Breaking Change] Change key format to require prefixes in front of every key. This allows rbedrock to support multiple key formats.
* Add nbt_raw_string to support reading and writing nbt_string data that contains embedded nulls.
* Change default parameters to bedrockdb to match Minecraft. This reduces the size of worlds modified by rbedrock.
* Generate random world seeds using 64-bits.
* [Fix] Generate default package options on loading rbedrock. This fixes users not being able to find the world directory on Window.
* Create 1.19+ worlds by default when using create_world()
* Add functions for reading and writing actors data for a chunk.
* Add utility functions for working with unique ids.

# RBedrock 0.2.0

* Support subchunk version 9 introduced for Caves and Cliffs.
* Support Caves and Cliffs' 3DMaps.
* Change tag format to `@x:z:d:t:s`. This change was made because subtags can now be negative.
* Add `locate_blocks()` function.
* Introduce intermediate `rnbt` (raw nbt) format.
* Introduce new NBT API based on S3 classes.
* Remove layer and simplify arguments to `get_subchunk_layers_value()` and friends.
* Improved ChunkVersion API
* Remove `-Werror` flag used by leveldb on some platforms
* Added 1.18 example world
* Add support for 1.18's empty palettes.
* Rename chunk tag to match internal bedrock names.
* Add `starts_with` option to `get_values()`, and `db$mget_prefix()` and `bedrock_leveldb_mget_prefix()` function.
* Add `get_subchunk_blocks_from_chunk()` function to efficiently lead subchunks from a single chunk.
* Add utility functions for calculating spawning area and simulation area.

# RBedrock 0.1.1

* Fixed errors identified by UBSAN and Valgrind
* Improved the detection of cmake binary.
* RBedrock can now be compiled on Solaris using GCC.
* RBedrock can now be compiled by CRAN's MacOS builder.
* Updated README.md

# RBedrock 0.1.0

* Initial Release
